A downloadable game for Windows, macOS, Linux, and Android

This story is developed around the cycle of four seasons —— spring, summer, autumn, and winter. Seasons, representing the elapse of time, witness the process of all living beings growing and withering. Every life, whether long or short, experiences its beginning and ending, like the four seasons in a year. Yet, through love and care, life endlessly cycles and endures, bringing people back together with their loved ones.

By adopting the structure of a cycle, the game intends to encourage people to be less afraid of death and loss, hoping people maintain the courage to love others. While every life will inevitably come to an end at some point, it possesses its own unique significance, and those we cherish will eventually return to us in other forms.

Based on feedback from playtesting, the game has been enhanced with improved visual effects, including the use of different text colours. I also further clarified the reasoning behind the protagonist’s choices in order to helping players follow the character’s growth and relationship development throughout the story more easily.

Updated 29 days ago
StatusIn development
PlatformsWindows, macOS, Linux, Android
Author25 Owl'clock

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